276°
Posted 20 hours ago

USAopoly | Hues and Cues | Guessing Board Game | Ages 8+ | 3-10 Players | 30 Minutes Playing Time

£12.495£24.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

So if I select the color K14, I might say “beach” because the color reminds me of a beachy blue. The players guessing will then take one of their pawns and place it on top of a color on the board they think best represents “Beach.” To score, the active player places the cardboard frame around their chosen colour. This frame covers a 3×3 square area on the board with the selected colour in the centre. Everyone scores points based on where their pawns are in relation to this grid. Three points are awarded for being in the middle (guessing the colour exactly). Two points are awarded for being on the inside edge of the frame (one away from the colour) and one point is awarded for touching the outside edge of the frame, including diagonally (two away from the colour). The active player then gets one point per pawn inside of the frame. Giving the perfect clue to describe exactly the shade you are aiming for can feel especially rewarding. The one area where we’ve deviated from the game rules is having all players draw cards at the outset. Since the tough part (and most time-consuming part) of the game is coming up with the cues. By letting players have a card in hand long before their turns, they can be thinking of their potential cues before their turn comes. And that’s helped the games flow more smoothly. The cue giver reveals the color to the other players by announcing its coordinate letter and number. They will then place the scoring frame on the gameboard. You should place the scoring frame so the color for the round is in the center of the square.

You could also challenge students to see how many different colors on the board they can create a matching cue for. Or have them come up with creative color names for as many different colors on the board as they can . A color game for FaceTime calls First the cue giver receives one point for each piece that was placed within the scoring frame. In three player games they will score two points for each piece in the scoring frame. The cue giver can score a maximum of nine points on their turn. Guessers Scoring So let’s talk strategy. After all of the players have made their initial color guess, the Cue-giver can determine whether or not they want to give a second Cue. If a lot of the players are within a single square of the chosen color, it’s in the Cue-giver’s best interest to refrain from a second Cue.Hues and Cues plays very simply. One of the players is the first Cue-giver, and will be the one providing cues to the group. I mistakenly said cue more times than I’d like to admit, but the concept is the same.

After all of the markers have been placed, the scoring rig descends from the heavens, centered around the color that was initially chosen. Players score based on how close they were to guessing the exact color, and the Cue-giver scores based on how many people were centered around their color. In fact, when playing with that group we don’t stop with just being the cue-giver twice. We just keep going until our lunch break is over. Party games kind of exist in a few different spheres. But one of the recently popular is the clue-giver and everyone else guesses style of games. Dixit is maybe the original where players try to describe the art on a card with a phrase of story. Codenames exploded onto the scene with its team-based vocabulary version. I think it appeals to a larger group of gamers than the more creative-focuses Dixit and the very dry and slow-paced Codenames. And if you like either, or both, of those games you should definitely give Hues and Cues a look. Scott, lovely to meet you. You’re the inventor of one of my favourite games at New York Toy Fair; Hues and Cues…Wow! Kudos. So given that this is your first game, and that you seem to have nailed it, what advice would you give to other full-time humans? And part-time game inventors? Once I had a game our family enjoyed, I had a more professional copy of the board made at Fed Ex. We took the game to our weekly game nights where typically 30 or so people attend. These are gaming friends who wouldn’t be afraid to really tell us what they thought. I was very nervous to make it public, but did so at the insistence of my wife. I’m glad I did because it was those friends who really got excited and encouraged me to show it to some of our industry friends. Months later, I took my one copy to Geekway to the West… Right. So when it came to the design of Hues and Cues, I actually had two goals in mind. First, I’d never seen a game that really implemented colour theory in a way I found fun. Second, with two teenagers in the house, I had a desire to find a game that would appeal to not only them and us, but also their grandparents. Each player then scores the two pieces they placed on the gameboard. They will score points based on where their pieces are located in relation to the color for the round. You can place your second piece on any space on the gameboard that doesn’t already have another piece on it. For their two word cue the cue giver choose to say “Easter grass”. After receiving the two word cue, the players make their second guess at the round’s color. Scoring in Hues and Cues

Of course, that’s assuming we’re both talking about the same shade of an apple to start with. A number of board-game reviewers and designers with colour deficiencies have given it their thumbs-up – and their win and lose record is the same as any other player. If you have a desire to have a game published, start networking now. Because we’re friends with so many publishers, doors were open for us to soft-pitch our idea. Knowing a company and their employees gives you great insight into what games they’re looking for, how well you might work with them, and their reputation in the industry. Begin by volunteering at conventions or engaging with them on social media. Most publishers are investing in the designer as much as they are the game! They started placing their first cones and the questions immediately arose — the green of an avocado on the outside or on the inside once you cut it open? The Cue-giver draws a card which has four colors on it. Each of the colors corresponds to a color on the gameboard, which is essentially a gigantic grid of beautiful colors. They choose one of the colors and provide a one-word cue about that color. Of course, I will also note that players with color-blindness will find this game relatively inaccessible. The subtle difference between colors is the core of the gameplay, so having any sort of color blindness will make the game very difficult. INTEREST

Hues And Cues Game Rules (PDF Instructions)

This is a great game to play for mixed ages… elementary-aged kids and their grandparents can enjoy this game together. While the box says “ages 8 & up”, younger kids can also have fun with this. It just depends on the child’s ability to associate colors with things they’ve seen. A color game for the classroom For early finishers or free choice time While fun I do have to say the game isn’t nearly as easy to play as I was expecting it to be. The basic concept is simple enough to grasp but coming up with good cues is surprisingly difficult. While coming up with something that fits a colour isn’t hard, trying to think of something that is uniquely that colour can prove to be much harder than you would expect. Now I know some other people (my podcast co-host for one) think this difficulty in coming up with good cues is a feature of the game and not at all an issue. So it seems this difficulty in coming up with cues is going to be group dependent, with some people being faster at it than others. Even I don’t really think it’s a problem with the game, just something to think about when deciding to play as it can make the game significantly longer than the time on the box. You may use more abstract color names for your cue though. This includes colors such as lavender. For this round the cue giver choose color 0 26. For their one word clue they gave the clue “turquoise”. I consulted with a board-certified ophthalmologist during the design process. On top of that, I – and multiple publishers – tested the game with different players of all types of deficiencies. Because Hues and Cues isn’t about “what colour is an apple”… It’s about how one recalls or sees an apple, and how well it matches the other players’ perceptions of an apple, say. So players who see the colour spectrum differently will still see the hue in the same area of the board as you and I do.

You might also consider allowing two-word clues right from the start, or even allowing a longer description. Again, it’s really up to you and what will make it the most fun for whoever is playing. It really is okay to adapt the rules when you need to… after all, it’s just a game! Some things to consider I consider Hues and Cues a party-style game since it accommodates up to ten players out of the box. Players give one-and-two-word clues to try to get the other players to guess which colour they’re describing. The twist is they can’t use colour clues like “blue” or “green” for example. They also can’t refer to anything in the room. This art-based game will be equally at home in an art classroom, or any classroom. In the Art Room, it makes a great extension activity after a color mixing lesson like my Create Your Own Color Wheel or Mix 100 Colors (both available in my TPT Store). Clue giving often evolves from pretty straight forward clues like “apple,” “broccoli” or “tree bark” to more group specific clues that recall favorite places, foods, or other silly things. It’s a fun way to see how your fellow players associate colors.When I first read about the game, my initial thought was that the game wouldn’t have long-lasting legs to stand on. A game about guessing colors? How long before that completely loses its punch? Hues And Cues is a party game by The Op. This is a game all about different colours – it’s like looking through a range of named paints! It’s a competitive game, where everyone’s playing against one another, trying to score the most points. But you need to help your opponents out sometimes. You’ll give out clever clues and word associations, that help both you and them! Hues and Cues is the type of party game that we play more like an activity than a game. For us, the points don’t really matter, we’ll play it until we’re board Hopefully our experience with the game, and this review, will help you judge if Hues and Cues might be a game your family and friends would enjoy playing.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment